EXODUS

EXODUS

Something dark and low-polygonal is threatening a whole planet’s very existence and an interplanetary exodus has begun, overseen by a lonesome hero staying behind.
So much drama.

Below you have the first of hopefully many episodes in this tribute to 80s and 90s sci-fi cartoons and computer games where we establish the protagonists and a fragment of the time space continuum in which EXODUS takes place.

EXODUS

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The project was born when Trapcode asked us to make a short film using their new plugin MIR. We accepted the challenge, came up with a way too complex multi part plot and went to work, letting the plugin affect our creative, narrative and technical results.


TOOLS USED

Screenshot of SHOTBOX. Adding notes to a shot.

Screenshot of SHOTBOX. Adding notes to a shot.

Shotbox - pre-production, storyboarding, progress tracking
Premier - editing
After Effects - illustration, animation, post-production
MIR - polygonal shapes, wireframes
Particular - control of ships, debris and stars
Ableton Live - theme song

Except using MIR for the low-poly objects, Particular for ships etc, everything else is vector illustrations made directly in After Effects.


We love questions so please tweet @herrpotemkin whatever you want to know about the production process!


CREDITS

Music and visuals by Magnus Östergren
Production management by Thomas Oger
Produced by POTEMKIN
Commissioned by TRAPCODE


GALLERY


THE THEME SONG